libMesh::ExodusII_IO_Helper::ElementMaps Class Reference
#include <exodusII_io_helper.h>
Public Member Functions | |
| ElementMaps () | |
| ExodusII_IO_Helper::Conversion | assign_conversion (std::string type_str) |
| ExodusII_IO_Helper::Conversion | assign_conversion (const ElemType type) |
Static Public Attributes | |
| static const int | edge2_node_map [2] = {0, 1} |
| static const int | edge3_node_map [3] = {0, 1, 2} |
| static const int | edge_edge_map [2] = {0, 1} |
| static const int | edge_inverse_edge_map [2] = {1, 2} |
| static const int | quad4_node_map [4] = {0, 1, 2, 3} |
| static const int | quad8_node_map [8] = {0, 1, 2, 3, 4, 5, 6, 7} |
| static const int | quad9_node_map [9] = {0, 1, 2, 3, 4, 5, 6, 7, 8} |
| static const int | tri3_node_map [3] = {0, 1, 2} |
| static const int | tri6_node_map [6] = {0, 1, 2, 3, 4, 5} |
| static const int | tri_edge_map [3] = {0, 1, 2} |
| static const int | quad_edge_map [4] = {0, 1, 2, 3} |
| static const int | tri_inverse_edge_map [3] = {1, 2, 3} |
| static const int | quad_inverse_edge_map [4] = {1, 2, 3, 4} |
| static const int | hex8_node_map [8] = {0, 1, 2, 3, 4, 5, 6, 7} |
| static const int | hex20_node_map [20] |
| static const int | hex27_node_map [27] |
| static const int | hex27_inverse_node_map [27] |
| static const int | tet4_node_map [4] = {0, 1, 2, 3} |
| static const int | tet10_node_map [10] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9} |
| static const int | prism6_node_map [6] = {0, 1, 2, 3, 4, 5} |
| static const int | prism15_node_map [15] |
| static const int | prism18_node_map [18] |
| static const int | pyramid5_node_map [5] = {0, 1, 2, 3, 4} |
| static const int | hex_face_map [6] = {1, 2, 3, 4, 0, 5} |
| static const int | hex27_face_map [6] = {1, 2, 3, 4, 0, 5} |
| static const int | tet_face_map [4] = {1, 2, 3, 0} |
| static const int | prism_face_map [5] = {1, 2, 3, 0, 4} |
| static const int | pyramid_face_map [5] = {-1,-1,-1,-1,-1} |
| static const int | hex_inverse_face_map [6] = {5, 1, 2, 3, 4, 6} |
| static const int | hex27_inverse_face_map [6] = {5, 1, 2, 3, 4, 6} |
| static const int | tet_inverse_face_map [4] = {4, 1, 2, 3} |
| static const int | prism_inverse_face_map [5] = {4, 1, 2, 3, 5} |
| static const int | pyramid_inverse_face_map [5] = {-1,-1,-1,-1,-1} |
Detailed Description
Definition at line 869 of file exodusII_io_helper.h.
Constructor & Destructor Documentation
| libMesh::ExodusII_IO_Helper::ElementMaps::ElementMaps | ( | ) | [inline] |
Member Function Documentation
| ExodusII_IO_Helper::Conversion libMesh::ExodusII_IO_Helper::ElementMaps::assign_conversion | ( | const ElemType | type | ) |
- Returns:
- a conversion object given an element type.
Definition at line 1639 of file exodusII_io_helper.C.
References libMeshEnums::EDGE2, edge2_node_map, libMeshEnums::EDGE3, edge3_node_map, edge_edge_map, edge_inverse_edge_map, libMeshEnums::HEX20, hex20_node_map, libMeshEnums::HEX27, hex27_face_map, hex27_inverse_face_map, hex27_inverse_node_map, hex27_node_map, libMeshEnums::HEX8, hex8_node_map, hex_face_map, hex_inverse_face_map, libMeshEnums::PRISM15, prism15_node_map, libMeshEnums::PRISM18, prism18_node_map, libMeshEnums::PRISM6, prism6_node_map, prism_face_map, prism_inverse_face_map, libMeshEnums::PYRAMID5, pyramid5_node_map, pyramid_face_map, pyramid_inverse_face_map, libMeshEnums::QUAD4, quad4_node_map, libMeshEnums::QUAD8, quad8_node_map, libMeshEnums::QUAD9, quad9_node_map, quad_edge_map, quad_inverse_edge_map, libMeshEnums::TET10, tet10_node_map, libMeshEnums::TET4, tet4_node_map, tet_face_map, tet_inverse_face_map, libMeshEnums::TRI3, tri3_node_map, libMeshEnums::TRI6, tri6_node_map, tri_edge_map, and tri_inverse_edge_map.
01640 { 01641 switch (type) 01642 { 01643 case EDGE2: 01644 { 01645 const Conversion conv(edge2_node_map, 01646 ARRAY_LENGTH(edge2_node_map), 01647 edge2_node_map, // inverse node map same as forward node map 01648 ARRAY_LENGTH(edge2_node_map), 01649 edge_edge_map, 01650 ARRAY_LENGTH(edge_edge_map), 01651 edge_inverse_edge_map, 01652 ARRAY_LENGTH(edge_inverse_edge_map), 01653 EDGE2, "EDGE2"); 01654 return conv; 01655 } 01656 case EDGE3: 01657 { 01658 const Conversion conv(edge3_node_map, 01659 ARRAY_LENGTH(edge3_node_map), 01660 edge3_node_map, // inverse node map same as forward node map 01661 ARRAY_LENGTH(edge3_node_map), 01662 edge_edge_map, 01663 ARRAY_LENGTH(edge_edge_map), 01664 edge_inverse_edge_map, 01665 ARRAY_LENGTH(edge_inverse_edge_map), 01666 EDGE3, "EDGE3"); 01667 return conv; 01668 } 01669 case QUAD4: 01670 { 01671 const Conversion conv(quad4_node_map, 01672 ARRAY_LENGTH(quad4_node_map), 01673 quad4_node_map, // inverse node map same as forward node map 01674 ARRAY_LENGTH(quad4_node_map), 01675 quad_edge_map, 01676 ARRAY_LENGTH(quad_edge_map), 01677 quad_inverse_edge_map, 01678 ARRAY_LENGTH(quad_inverse_edge_map), 01679 QUAD4, 01680 "QUAD4"); 01681 return conv; 01682 } 01683 01684 case QUAD8: 01685 { 01686 const Conversion conv(quad8_node_map, 01687 ARRAY_LENGTH(quad8_node_map), 01688 quad8_node_map, // inverse node map same as forward node map 01689 ARRAY_LENGTH(quad8_node_map), 01690 quad_edge_map, 01691 ARRAY_LENGTH(quad_edge_map), 01692 quad_inverse_edge_map, 01693 ARRAY_LENGTH(quad_inverse_edge_map), 01694 QUAD8, 01695 "QUAD8"); 01696 return conv; 01697 } 01698 01699 case QUAD9: 01700 { 01701 const Conversion conv(quad9_node_map, 01702 ARRAY_LENGTH(quad9_node_map), 01703 quad9_node_map, // inverse node map same as forward node map 01704 ARRAY_LENGTH(quad9_node_map), 01705 quad_edge_map, 01706 ARRAY_LENGTH(quad_edge_map), 01707 quad_inverse_edge_map, 01708 ARRAY_LENGTH(quad_inverse_edge_map), 01709 QUAD9, 01710 "QUAD9"); 01711 return conv; 01712 } 01713 01714 case TRI3: 01715 { 01716 const Conversion conv(tri3_node_map, 01717 ARRAY_LENGTH(tri3_node_map), 01718 tri3_node_map, // inverse node map same as forward node map 01719 ARRAY_LENGTH(tri3_node_map), 01720 tri_edge_map, 01721 ARRAY_LENGTH(tri_edge_map), 01722 tri_inverse_edge_map, 01723 ARRAY_LENGTH(tri_inverse_edge_map), 01724 TRI3, 01725 "TRI3"); 01726 return conv; 01727 } 01728 01729 case TRI6: 01730 { 01731 const Conversion conv(tri6_node_map, 01732 ARRAY_LENGTH(tri6_node_map), 01733 tri6_node_map, // inverse node map same as forward node map 01734 ARRAY_LENGTH(tri6_node_map), 01735 tri_edge_map, 01736 ARRAY_LENGTH(tri_edge_map), 01737 tri_inverse_edge_map, 01738 ARRAY_LENGTH(tri_inverse_edge_map), 01739 TRI6, 01740 "TRI6"); 01741 return conv; 01742 } 01743 01744 case HEX8: 01745 { 01746 const Conversion conv(hex8_node_map, 01747 ARRAY_LENGTH(hex8_node_map), 01748 hex8_node_map, // inverse node map same as forward node map 01749 ARRAY_LENGTH(hex8_node_map), 01750 hex_face_map, 01751 ARRAY_LENGTH(hex_face_map), 01752 hex_inverse_face_map, 01753 ARRAY_LENGTH(hex_inverse_face_map), 01754 HEX8, 01755 "HEX8"); 01756 return conv; 01757 } 01758 01759 case HEX20: 01760 { 01761 const Conversion conv(hex20_node_map, 01762 ARRAY_LENGTH(hex20_node_map), 01763 hex20_node_map, // inverse node map same as forward node map 01764 ARRAY_LENGTH(hex20_node_map), 01765 hex_face_map, 01766 ARRAY_LENGTH(hex_face_map), 01767 hex_inverse_face_map, 01768 ARRAY_LENGTH(hex_inverse_face_map), 01769 HEX20, 01770 "HEX20"); 01771 return conv; 01772 } 01773 01774 case HEX27: 01775 { 01776 const Conversion conv(hex27_node_map, 01777 ARRAY_LENGTH(hex27_node_map), 01778 hex27_inverse_node_map, // different inverse node map for Hex27! 01779 ARRAY_LENGTH(hex27_inverse_node_map), 01780 hex27_face_map, 01781 ARRAY_LENGTH(hex27_face_map), 01782 hex27_inverse_face_map, 01783 ARRAY_LENGTH(hex27_inverse_face_map), 01784 HEX27, 01785 "HEX27"); 01786 return conv; 01787 } 01788 01789 case TET4: 01790 { 01791 const Conversion conv(tet4_node_map, 01792 ARRAY_LENGTH(tet4_node_map), 01793 tet4_node_map, // inverse node map same as forward node map 01794 ARRAY_LENGTH(tet4_node_map), 01795 tet_face_map, 01796 ARRAY_LENGTH(tet_face_map), 01797 tet_inverse_face_map, 01798 ARRAY_LENGTH(tet_inverse_face_map), 01799 TET4, 01800 "TETRA4"); 01801 return conv; 01802 } 01803 01804 case TET10: 01805 { 01806 const Conversion conv(tet10_node_map, 01807 ARRAY_LENGTH(tet10_node_map), 01808 tet10_node_map, // inverse node map same as forward node map 01809 ARRAY_LENGTH(tet10_node_map), 01810 tet_face_map, 01811 ARRAY_LENGTH(tet_face_map), 01812 tet_inverse_face_map, 01813 ARRAY_LENGTH(tet_inverse_face_map), 01814 TET10, 01815 "TETRA10"); 01816 return conv; 01817 } 01818 01819 case PRISM6: 01820 { 01821 const Conversion conv(prism6_node_map, 01822 ARRAY_LENGTH(prism6_node_map), 01823 prism6_node_map, // inverse node map same as forward node map 01824 ARRAY_LENGTH(prism6_node_map), 01825 prism_face_map, 01826 ARRAY_LENGTH(prism_face_map), 01827 prism_inverse_face_map, 01828 ARRAY_LENGTH(prism_inverse_face_map), 01829 PRISM6, 01830 "WEDGE"); 01831 return conv; 01832 } 01833 01834 case PRISM15: 01835 { 01836 const Conversion conv(prism15_node_map, 01837 ARRAY_LENGTH(prism15_node_map), 01838 prism15_node_map, // inverse node map same as forward node map 01839 ARRAY_LENGTH(prism15_node_map), 01840 prism_face_map, 01841 ARRAY_LENGTH(prism_face_map), 01842 prism_inverse_face_map, 01843 ARRAY_LENGTH(prism_inverse_face_map), 01844 PRISM15, 01845 "WEDGE15"); 01846 return conv; 01847 } 01848 01849 case PRISM18: 01850 { 01851 const Conversion conv(prism18_node_map, 01852 ARRAY_LENGTH(prism18_node_map), 01853 prism18_node_map, // inverse node map same as forward node map 01854 ARRAY_LENGTH(prism18_node_map), 01855 prism_face_map, 01856 ARRAY_LENGTH(prism_face_map), 01857 prism_inverse_face_map, 01858 ARRAY_LENGTH(prism_inverse_face_map), 01859 PRISM18, 01860 "WEDGE18"); 01861 return conv; 01862 } 01863 01864 case PYRAMID5: 01865 { 01866 const Conversion conv(pyramid5_node_map, 01867 ARRAY_LENGTH(pyramid5_node_map), 01868 pyramid5_node_map, // inverse node map same as forward node map 01869 ARRAY_LENGTH(pyramid5_node_map), 01870 pyramid_face_map, 01871 ARRAY_LENGTH(pyramid_face_map), 01872 pyramid_inverse_face_map, 01873 ARRAY_LENGTH(pyramid_inverse_face_map), 01874 PYRAMID5, 01875 "PYRAMID5"); 01876 return conv; 01877 } 01878 01879 default: 01880 libmesh_error(); 01881 } 01882 01883 libmesh_error(); 01884 01885 // dummy return value, we will never get here 01886 const Conversion conv(tri3_node_map, 01887 ARRAY_LENGTH(tri3_node_map), 01888 tri3_node_map, // inverse node map same as forward node map 01889 ARRAY_LENGTH(tri3_node_map), 01890 tri_edge_map, 01891 ARRAY_LENGTH(tri_edge_map), 01892 tri_inverse_edge_map, 01893 ARRAY_LENGTH(tri_inverse_edge_map), 01894 TRI3, 01895 "TRI3"); 01896 return conv; 01897 }
| ExodusII_IO_Helper::Conversion libMesh::ExodusII_IO_Helper::ElementMaps::assign_conversion | ( | std::string | type_str | ) |
- Returns:
- a conversion object given an element type name.
Definition at line 1613 of file exodusII_io_helper.C.
References libMeshEnums::EDGE2, and libMesh::err.
Referenced by libMesh::Nemesis_IO_Helper::build_element_and_node_maps(), libMesh::Nemesis_IO_Helper::compute_internal_and_border_elems_and_internal_nodes(), libMesh::Nemesis_IO::read(), libMesh::ExodusII_IO::read(), libMesh::Nemesis_IO_Helper::write_elements(), libMesh::ExodusII_IO_Helper::write_elements(), libMesh::ExodusII_IO_Helper::write_elements_discontinuous(), libMesh::Nemesis_IO_Helper::write_sidesets(), and libMesh::ExodusII_IO_Helper::write_sidesets().
01614 { 01615 init_element_equivalence_map(); 01616 01617 // Do only upper-case comparisons 01618 std::transform(type_str.begin(), type_str.end(), type_str.begin(), ::toupper); 01619 01620 std::map<std::string, libMeshEnums::ElemType>::iterator it = 01621 element_equivalence_map.find(type_str); 01622 01623 if (it != element_equivalence_map.end()) 01624 return assign_conversion( it->second ); 01625 else 01626 { 01627 libMesh::err << "ERROR! Unrecognized element type_str: " << type_str << std::endl; 01628 libmesh_error(); 01629 } 01630 01631 libmesh_error(); 01632 01633 // dummy return value, we won't get here 01634 return assign_conversion (EDGE2); 01635 }
Member Data Documentation
const int libMesh::ExodusII_IO_Helper::ElementMaps::edge2_node_map = {0, 1} [static] |
1D node maps. These define mappings from ExodusII-formatted element numberings. The Edge2 node map. Use this map for linear elements in 1D.
Definition at line 888 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::edge3_node_map = {0, 1, 2} [static] |
The Edge3 node map. Use this map for quadratic elements in 1D.
Definition at line 894 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::edge_edge_map = {0, 1} [static] |
1D edge maps Maps the Exodus edge numbering for line elements. Useful for reading sideset information.
Definition at line 905 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::edge_inverse_edge_map = {1, 2} [static] |
Maps the Exodus edge numbering for line elements. Useful for writing sideset information.
Definition at line 911 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::hex20_node_map [static] |
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
10, 11, 12, 13, 14, 15, 16, 17, 18, 19}
The Hex20 node map. Use this map for serendipity hexahedral elements in 3D.
Definition at line 1000 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::hex27_face_map = {1, 2, 3, 4, 0, 5} [static] |
Maps the Exodus face numbering for 27-noded hexahedrals. Useful for reading sideset information.
Definition at line 1068 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::hex27_inverse_face_map = {5, 1, 2, 3, 4, 6} [static] |
Maps the Exodus face numbering for 27-noded hexahedrals. Useful for writing sideset information.
Definition at line 1098 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::hex27_inverse_node_map [static] |
{
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19,
26, 20, 25, 24, 22, 21, 23}
The Hex27 inverse node map. Use this map for writing tri-quadratic hexahedral elements in 3D.
Definition at line 1014 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::hex27_node_map [static] |
{
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19,
21, 25, 24, 26, 23, 22, 20}
The Hex27 node map. Use this map for reading tri-quadratic hexahedral elements in 3D.
Definition at line 1007 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::hex8_node_map = {0, 1, 2, 3, 4, 5, 6, 7} [static] |
3D maps. These define mappings from ExodusII-formatted element numberings. The Hex8 node map. Use this map for bi-linear hexahedral elements in 3D.
Definition at line 993 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::hex_face_map = {1, 2, 3, 4, 0, 5} [static] |
3D face maps. Are these ever used for anything? Maps the Exodus face numbering for general hexahedrals. Useful for reading sideset information.
Definition at line 1062 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::hex_inverse_face_map = {5, 1, 2, 3, 4, 6} [static] |
Maps the Exodus face numbering for general hexahedrals. Useful for writing sideset information.
Definition at line 1092 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::prism15_node_map [static] |
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
10, 11, 12, 13, 14}
The Prism15 node map. Use this map for "serendipity" prisms in 3D.
Definition at line 1039 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::prism18_node_map [static] |
{0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
10, 11, 12, 13, 14, 15, 16, 17}
The Prism18 node map.
Definition at line 1044 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::prism6_node_map = {0, 1, 2, 3, 4, 5} [static] |
The Prism6 node map.
Definition at line 1033 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::prism_face_map = {1, 2, 3, 0, 4} [static] |
Maps the Exodus face numbering for general prisms. Useful for reading sideset information.
Definition at line 1080 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::prism_inverse_face_map = {4, 1, 2, 3, 5} [static] |
Maps the Exodus face numbering for general prisms. Useful for writing sideset information.
Definition at line 1110 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::pyramid5_node_map = {0, 1, 2, 3, 4} [static] |
The Pyramid5 node map. Use this map for linear pyramid elements in 3D.
Definition at line 1051 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::pyramid_face_map = {-1,-1,-1,-1,-1} [static] |
Maps the Exodus face numbering for general pyramids. Useful for reading sideset information.
Definition at line 1086 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::pyramid_inverse_face_map = {-1,-1,-1,-1,-1} [static] |
Maps the Exodus face numbering for general pyramids. Useful for writing sideset information.
Definition at line 1116 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::quad4_node_map = {0, 1, 2, 3} [static] |
2D node maps. These define mappings from ExodusII-formatted element numberings. The Quad4 node map. Use this map for bi-linear quadrilateral elements in 2D.
Definition at line 924 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::quad8_node_map = {0, 1, 2, 3, 4, 5, 6, 7} [static] |
The Quad8 node map. Use this map for serendipity quadrilateral elements in 2D.
Definition at line 931 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::quad9_node_map = {0, 1, 2, 3, 4, 5, 6, 7, 8} [static] |
The Quad9 node map. Use this map for bi-quadratic quadrilateral elements in 2D.
Definition at line 938 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::quad_edge_map = {0, 1, 2, 3} [static] |
Maps the Exodus edge numbering for quadrilaterals. Useful for reading sideset information.
Definition at line 968 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::quad_inverse_edge_map = {1, 2, 3, 4} [static] |
Maps the Exodus edge numbering for quadrilaterals. Useful for writing sideset information.
Definition at line 980 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::tet10_node_map = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9} [static] |
The Tet10 node map. Use this map for quadratic tetrahedral elements in 3D.
Definition at line 1028 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::tet4_node_map = {0, 1, 2, 3} [static] |
The Tet4 node map. Use this map for linear tetrahedral elements in 3D.
Definition at line 1021 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::tet_face_map = {1, 2, 3, 0} [static] |
Maps the Exodus face numbering for general tetrahedrals. Useful for reading sideset information.
Definition at line 1074 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::tet_inverse_face_map = {4, 1, 2, 3} [static] |
Maps the Exodus face numbering for general tetrahedrals. Useful for writing sideset information.
Definition at line 1104 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::tri3_node_map = {0, 1, 2} [static] |
The Tri3 node map. Use this map for linear triangles in 2D.
Definition at line 945 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::tri6_node_map = {0, 1, 2, 3, 4, 5} [static] |
The Tri6 node map. Use this map for quadratic triangular elements in 2D.
Definition at line 952 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::tri_edge_map = {0, 1, 2} [static] |
2D edge maps Maps the Exodus edge numbering for triangles. Useful for reading sideset information.
Definition at line 962 of file exodusII_io_helper.h.
Referenced by assign_conversion().
const int libMesh::ExodusII_IO_Helper::ElementMaps::tri_inverse_edge_map = {1, 2, 3} [static] |
Maps the Exodus edge numbering for triangles. Useful for writing sideset information.
Definition at line 974 of file exodusII_io_helper.h.
Referenced by assign_conversion().
The documentation for this class was generated from the following files:
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Last modified: February 05 2013 19:55:18 UTC
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