face.h
Go to the documentation of this file.00001 // The libMesh Finite Element Library. 00002 // Copyright (C) 2002-2012 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner 00003 00004 // This library is free software; you can redistribute it and/or 00005 // modify it under the terms of the GNU Lesser General Public 00006 // License as published by the Free Software Foundation; either 00007 // version 2.1 of the License, or (at your option) any later version. 00008 00009 // This library is distributed in the hope that it will be useful, 00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 // Lesser General Public License for more details. 00013 00014 // You should have received a copy of the GNU Lesser General Public 00015 // License along with this library; if not, write to the Free Software 00016 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00017 00018 00019 00020 #ifndef LIBMESH_FACE_H 00021 #define LIBMESH_FACE_H 00022 00023 // Local includes 00024 #include "libmesh/elem.h" 00025 00026 00027 namespace libMesh 00028 { 00029 00030 // Forward declarations 00031 class Mesh; 00032 00033 00034 00041 // ------------------------------------------------------------ 00042 // Face class definition 00043 class Face : public Elem 00044 { 00045 public: 00046 00051 Face (const unsigned int nn, 00052 const unsigned int ns, 00053 Elem* p, 00054 Elem** elemlinkdata, 00055 Node** nodelinkdata) : 00056 Elem(nn, ns, p, elemlinkdata, nodelinkdata) {} 00057 00061 unsigned int dim () const { return 2; } 00062 00067 unsigned int n_faces() const { return 0; } 00068 00072 AutoPtr<Elem> build_edge (const unsigned int i) const 00073 { return build_side(i); } 00074 00075 /* 00076 * is_edge_on_side is trivial in 2D 00077 */ 00078 virtual bool is_edge_on_side(const unsigned int e, 00079 const unsigned int s) const 00080 { return (e == s); } 00081 00082 // /** 00083 // * @returns 2 00084 // */ 00085 // unsigned int n_children_per_side(const unsigned int) const { return 2; } 00086 00087 #ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS 00088 00093 bool infinite () const { return false; } 00094 00095 #endif 00096 00097 }; 00098 00099 } // namespace libMesh 00100 00101 #endif // LIBMESH_FACE_H 00102 00103 00104 00105
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