libMesh::Trees Namespace Reference

Typedefs

typedef Tree< 2 > BinaryTree
typedef Tree< 4 > QuadTree
typedef Tree< 8 > OctTree

Enumerations

enum  BuildType { NODES = 0, ELEMENTS, INVALID_BUILD_TYPE }

Detailed Description

For convenience we define QuadTrees and OctTrees explicitly.


Typedef Documentation

A BinaryTree is a tree appropriate for 1D meshes.

Definition at line 119 of file tree.h.

An OctTree is a tree appropriate for 3D meshes.

Definition at line 131 of file tree.h.

A QuadTree is a tree appropriate for 2D meshes.

Definition at line 125 of file tree.h.


Enumeration Type Documentation

enum defining how to build the tree. NODES will populate the tree with nodes and then replace the nodes with element connectivity, ELEMENTS will populate the tree with the elements directly.

Enumerator:
NODES 
ELEMENTS 
INVALID_BUILD_TYPE 

Definition at line 47 of file tree_base.h.

00047                  {NODES=0,
00048                   ELEMENTS,
00049                   INVALID_BUILD_TYPE };


Site Created By: libMesh Developers
Last modified: February 05 2013 19:55:49 UTC

Hosted By:
SourceForge.net Logo